Files
Epicure/apps/web/components/recipe/drink-pairing-button.tsx
T
Arnaud 2f3ba14093 feat: per-tier feature toggles for recipe variations/pairings (v0.50.0)
Admins can now disable specific AI features per tier from Admin > Tier
Limits — new feature_flags table (feature x tier -> enabled, defaulting
to true so adding a new gated feature never needs a backfill).

Covers recipe variations, drink pairing, and meal pairing to start.
When disabled for a user's tier, the button stays visible (with a small
lock badge) but opens an upgrade dialog instead of running; the API
route rejects the call server-side either way (requireFeatureEnabled,
re-reads tier from the DB rather than trusting the session's cache,
same rationale as checkAndIncrementTierLimit).

The upgrade dialog is informational only — no Stripe checkout exists
yet (STRIPE_PLAN.md is still just a plan) — its CTA links to /support
prefilled as an upgrade-interest suggestion.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-18 23:35:12 +02:00

179 lines
6.3 KiB
TypeScript

"use client";
import { useState } from "react";
import { useTranslations } from "next-intl";
import { Wine, Sparkles, Loader2, Coffee, Beer, GlassWater, Leaf, Lock } from "lucide-react";
import { FakeProgressBar } from "@/components/ui/fake-progress-bar";
import { toast } from "sonner";
import { Button } from "@/components/ui/button";
import { Tooltip, TooltipContent, TooltipProvider, TooltipTrigger } from "@/components/ui/tooltip";
import {
Dialog,
DialogContent,
DialogHeader,
DialogTitle,
DialogDescription,
} from "@/components/ui/dialog";
import { Badge } from "@/components/ui/badge";
import { Separator } from "@/components/ui/separator";
import { UpgradeDialog } from "@/components/premium/upgrade-dialog";
type Drink = {
name: string;
type: "wine" | "beer" | "cocktail" | "spirit" | "non-alcoholic" | "hot";
alcoholic: boolean;
description: string;
examples: string[];
whyItPairs: string;
servingTip?: string;
};
const TYPE_ICON: Record<Drink["type"], React.ElementType> = {
wine: Wine,
beer: Beer,
cocktail: Wine,
spirit: Wine,
"non-alcoholic": GlassWater,
hot: Coffee,
};
const TYPE_LABEL_KEY: Record<Drink["type"], string> = {
wine: "drinksTypeWine",
beer: "drinksTypeBeer",
cocktail: "drinksTypeCocktail",
spirit: "drinksTypeSpirit",
"non-alcoholic": "drinksTypeNonAlcoholic",
hot: "drinksTypeHot",
};
export function DrinkPairingButton({ recipeId, locked = false }: { recipeId: string; locked?: boolean }) {
const t = useTranslations("recipe");
const [open, setOpen] = useState(false);
const [upgradeOpen, setUpgradeOpen] = useState(false);
const [loading, setLoading] = useState(false);
const [drinks, setDrinks] = useState<Drink[]>([]);
async function suggest() {
setLoading(true);
setDrinks([]);
try {
const res = await fetch(`/api/v1/ai/drinks/${recipeId}`, {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ count: 4 }),
});
if (!res.ok) {
toast.error(t("pairingDrinkFailed"));
return;
}
const data = await res.json() as { drinks: Drink[] };
setDrinks(data.drinks);
} finally {
setLoading(false);
}
}
function handleOpen() {
if (locked) {
setUpgradeOpen(true);
return;
}
setOpen(true);
if (drinks.length === 0) suggest();
}
return (
<>
<TooltipProvider>
<Tooltip>
<TooltipTrigger render={
<Button variant="ghost" size="icon" onClick={handleOpen} aria-label={t("drinksTooltip")} className="relative">
<Wine className="h-4 w-4" />
{locked && <Lock className="h-2.5 w-2.5 absolute bottom-1 right-1 text-muted-foreground" />}
</Button>
} />
<TooltipContent>{t("drinksTooltip")}</TooltipContent>
</Tooltip>
</TooltipProvider>
<UpgradeDialog
open={upgradeOpen}
onOpenChange={setUpgradeOpen}
featureKey="drink_pairing"
featureLabel="Drink pairing"
/>
<Dialog open={open} onOpenChange={setOpen}>
<DialogContent className="max-w-2xl max-h-[80vh] overflow-y-auto">
<DialogHeader>
<DialogTitle className="flex items-center gap-2">
<Wine className="h-5 w-5 text-primary" />
{t("drinksDialogTitle")}
</DialogTitle>
<DialogDescription>
{t("drinksDialogDescription")}
</DialogDescription>
</DialogHeader>
{loading ? (
<div className="py-6 space-y-3">
<FakeProgressBar active={loading} durationMs={8000} label={t("pairingFindingLabel")} />
</div>
) : drinks.length === 0 ? (
<div className="flex flex-col items-center gap-4 py-8">
<Button onClick={suggest} size="lg">
<Sparkles className="h-4 w-4" />
{t("drinksSuggestButton")}
</Button>
</div>
) : (
<div className="space-y-3">
{drinks.map((drink, i) => {
const Icon = TYPE_ICON[drink.type];
return (
<div key={i} className="rounded-lg border p-4">
<div className="flex items-start gap-3">
<div className="mt-0.5 shrink-0 h-8 w-8 rounded-full bg-muted flex items-center justify-center">
<Icon className="h-4 w-4 text-muted-foreground" />
</div>
<div className="flex-1 min-w-0 space-y-1.5">
<div className="flex items-center gap-2 flex-wrap">
<span className="font-semibold">{drink.name}</span>
<Badge variant="outline" className="text-xs">{t(TYPE_LABEL_KEY[drink.type])}</Badge>
{!drink.alcoholic && (
<Badge variant="secondary" className="text-xs flex items-center gap-1">
<Leaf className="h-2.5 w-2.5" />
{t("drinksTypeNonAlcoholic")}
</Badge>
)}
</div>
<p className="text-sm text-muted-foreground">{drink.description}</p>
{drink.examples.length > 0 && (
<p className="text-xs text-muted-foreground">
<span className="font-medium">{t("drinksExamplesLabel")} </span>
{drink.examples.join(" · ")}
</p>
)}
<p className="text-xs text-muted-foreground italic">&ldquo;{drink.whyItPairs}&rdquo;</p>
{drink.servingTip && (
<p className="text-xs text-muted-foreground border-l-2 border-muted pl-2">{drink.servingTip}</p>
)}
</div>
</div>
{i < drinks.length - 1 && <Separator className="mt-3" />}
</div>
);
})}
<Button variant="ghost" className="w-full" onClick={suggest} disabled={loading}>
<Sparkles className="h-4 w-4" />
{t("pairingRegenerate")}
</Button>
</div>
)}
</DialogContent>
</Dialog>
</>
);
}