2f3ba14093
Admins can now disable specific AI features per tier from Admin > Tier Limits — new feature_flags table (feature x tier -> enabled, defaulting to true so adding a new gated feature never needs a backfill). Covers recipe variations, drink pairing, and meal pairing to start. When disabled for a user's tier, the button stays visible (with a small lock badge) but opens an upgrade dialog instead of running; the API route rejects the call server-side either way (requireFeatureEnabled, re-reads tier from the DB rather than trusting the session's cache, same rationale as checkAndIncrementTierLimit). The upgrade dialog is informational only — no Stripe checkout exists yet (STRIPE_PLAN.md is still just a plan) — its CTA links to /support prefilled as an upgrade-interest suggestion. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
179 lines
6.3 KiB
TypeScript
179 lines
6.3 KiB
TypeScript
"use client";
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import { useState } from "react";
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import { useTranslations } from "next-intl";
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import { Wine, Sparkles, Loader2, Coffee, Beer, GlassWater, Leaf, Lock } from "lucide-react";
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import { FakeProgressBar } from "@/components/ui/fake-progress-bar";
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import { toast } from "sonner";
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import { Button } from "@/components/ui/button";
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import { Tooltip, TooltipContent, TooltipProvider, TooltipTrigger } from "@/components/ui/tooltip";
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import {
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Dialog,
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DialogContent,
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DialogHeader,
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DialogTitle,
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DialogDescription,
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} from "@/components/ui/dialog";
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import { Badge } from "@/components/ui/badge";
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import { Separator } from "@/components/ui/separator";
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import { UpgradeDialog } from "@/components/premium/upgrade-dialog";
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type Drink = {
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name: string;
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type: "wine" | "beer" | "cocktail" | "spirit" | "non-alcoholic" | "hot";
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alcoholic: boolean;
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description: string;
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examples: string[];
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whyItPairs: string;
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servingTip?: string;
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};
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const TYPE_ICON: Record<Drink["type"], React.ElementType> = {
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wine: Wine,
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beer: Beer,
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cocktail: Wine,
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spirit: Wine,
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"non-alcoholic": GlassWater,
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hot: Coffee,
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};
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const TYPE_LABEL_KEY: Record<Drink["type"], string> = {
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wine: "drinksTypeWine",
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beer: "drinksTypeBeer",
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cocktail: "drinksTypeCocktail",
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spirit: "drinksTypeSpirit",
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"non-alcoholic": "drinksTypeNonAlcoholic",
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hot: "drinksTypeHot",
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};
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export function DrinkPairingButton({ recipeId, locked = false }: { recipeId: string; locked?: boolean }) {
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const t = useTranslations("recipe");
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const [open, setOpen] = useState(false);
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const [upgradeOpen, setUpgradeOpen] = useState(false);
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const [loading, setLoading] = useState(false);
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const [drinks, setDrinks] = useState<Drink[]>([]);
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async function suggest() {
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setLoading(true);
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setDrinks([]);
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try {
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const res = await fetch(`/api/v1/ai/drinks/${recipeId}`, {
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method: "POST",
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headers: { "Content-Type": "application/json" },
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body: JSON.stringify({ count: 4 }),
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});
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if (!res.ok) {
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toast.error(t("pairingDrinkFailed"));
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return;
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}
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const data = await res.json() as { drinks: Drink[] };
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setDrinks(data.drinks);
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} finally {
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setLoading(false);
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}
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}
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function handleOpen() {
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if (locked) {
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setUpgradeOpen(true);
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return;
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}
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setOpen(true);
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if (drinks.length === 0) suggest();
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}
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return (
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<>
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<TooltipProvider>
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<Tooltip>
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<TooltipTrigger render={
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<Button variant="ghost" size="icon" onClick={handleOpen} aria-label={t("drinksTooltip")} className="relative">
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<Wine className="h-4 w-4" />
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{locked && <Lock className="h-2.5 w-2.5 absolute bottom-1 right-1 text-muted-foreground" />}
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</Button>
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} />
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<TooltipContent>{t("drinksTooltip")}</TooltipContent>
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</Tooltip>
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</TooltipProvider>
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<UpgradeDialog
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open={upgradeOpen}
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onOpenChange={setUpgradeOpen}
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featureKey="drink_pairing"
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featureLabel="Drink pairing"
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/>
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<Dialog open={open} onOpenChange={setOpen}>
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<DialogContent className="max-w-2xl max-h-[80vh] overflow-y-auto">
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<DialogHeader>
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<DialogTitle className="flex items-center gap-2">
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<Wine className="h-5 w-5 text-primary" />
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{t("drinksDialogTitle")}
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</DialogTitle>
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<DialogDescription>
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{t("drinksDialogDescription")}
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</DialogDescription>
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</DialogHeader>
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{loading ? (
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<div className="py-6 space-y-3">
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<FakeProgressBar active={loading} durationMs={8000} label={t("pairingFindingLabel")} />
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</div>
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) : drinks.length === 0 ? (
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<div className="flex flex-col items-center gap-4 py-8">
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<Button onClick={suggest} size="lg">
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<Sparkles className="h-4 w-4" />
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{t("drinksSuggestButton")}
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</Button>
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</div>
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) : (
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<div className="space-y-3">
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{drinks.map((drink, i) => {
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const Icon = TYPE_ICON[drink.type];
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return (
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<div key={i} className="rounded-lg border p-4">
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<div className="flex items-start gap-3">
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<div className="mt-0.5 shrink-0 h-8 w-8 rounded-full bg-muted flex items-center justify-center">
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<Icon className="h-4 w-4 text-muted-foreground" />
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</div>
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<div className="flex-1 min-w-0 space-y-1.5">
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<div className="flex items-center gap-2 flex-wrap">
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<span className="font-semibold">{drink.name}</span>
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<Badge variant="outline" className="text-xs">{t(TYPE_LABEL_KEY[drink.type])}</Badge>
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{!drink.alcoholic && (
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<Badge variant="secondary" className="text-xs flex items-center gap-1">
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<Leaf className="h-2.5 w-2.5" />
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{t("drinksTypeNonAlcoholic")}
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</Badge>
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)}
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</div>
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<p className="text-sm text-muted-foreground">{drink.description}</p>
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{drink.examples.length > 0 && (
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<p className="text-xs text-muted-foreground">
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<span className="font-medium">{t("drinksExamplesLabel")} </span>
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{drink.examples.join(" · ")}
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</p>
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)}
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<p className="text-xs text-muted-foreground italic">“{drink.whyItPairs}”</p>
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{drink.servingTip && (
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<p className="text-xs text-muted-foreground border-l-2 border-muted pl-2">{drink.servingTip}</p>
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)}
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</div>
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</div>
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{i < drinks.length - 1 && <Separator className="mt-3" />}
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</div>
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);
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})}
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<Button variant="ghost" className="w-full" onClick={suggest} disabled={loading}>
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<Sparkles className="h-4 w-4" />
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{t("pairingRegenerate")}
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</Button>
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</div>
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)}
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</DialogContent>
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</Dialog>
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</>
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);
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}
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