Files
Epicure/apps/web/components/recipe/meal-pairing-button.tsx
T
2026-07-01 11:10:37 +02:00

257 lines
9.8 KiB
TypeScript

"use client";
import { useState } from "react";
import { useRouter } from "next/navigation";
import { FakeProgressBar } from "@/components/ui/fake-progress-bar";
import { UtensilsCrossed, Sparkles, Loader2, ChefHat, Salad, Wine, Cake, Sandwich, Soup, Check } from "lucide-react";
import { toast } from "sonner";
import { Button } from "@/components/ui/button";
import { Tooltip, TooltipContent, TooltipProvider, TooltipTrigger } from "@/components/ui/tooltip";
import {
Dialog,
DialogContent,
DialogHeader,
DialogTitle,
DialogDescription,
} from "@/components/ui/dialog";
import { Badge } from "@/components/ui/badge";
import { Separator } from "@/components/ui/separator";
import { cn } from "@/lib/utils";
type Pairing = {
name: string;
role: "starter" | "side" | "salad" | "bread" | "drink" | "dessert" | "sauce";
description: string;
whyItPairs: string;
difficulty: "easy" | "medium" | "hard";
prepTimeMins?: number;
};
const ROLE_ICON: Record<Pairing["role"], React.ElementType> = {
starter: Soup,
side: ChefHat,
salad: Salad,
bread: Sandwich,
drink: Wine,
dessert: Cake,
sauce: ChefHat,
};
const ROLE_LABEL: Record<Pairing["role"], string> = {
starter: "Starter",
side: "Side",
salad: "Salad",
bread: "Bread",
drink: "Drink",
dessert: "Dessert",
sauce: "Sauce",
};
const DIFFICULTY_VARIANT = {
easy: "default",
medium: "secondary",
hard: "destructive",
} as const;
export function MealPairingButton({ recipeId }: { recipeId: string }) {
const router = useRouter();
const [open, setOpen] = useState(false);
const [loading, setLoading] = useState(false);
const [selected, setSelected] = useState<Set<number>>(new Set());
const [generatingProgress, setGeneratingProgress] = useState<{ current: number; total: number } | null>(null);
const [pairings, setPairings] = useState<Pairing[]>([]);
async function suggest() {
setLoading(true);
setPairings([]);
setSelected(new Set());
try {
const res = await fetch(`/api/v1/ai/pairings/${recipeId}`, {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ count: 4 }),
});
if (!res.ok) { toast.error("Failed to suggest pairings"); return; }
const data = await res.json() as { pairings: Pairing[] };
setPairings(data.pairings);
} finally {
setLoading(false);
}
}
function toggleSelect(i: number) {
setSelected((prev) => {
const next = new Set(prev);
next.has(i) ? next.delete(i) : next.add(i);
return next;
});
}
async function generateSelected() {
const indices = Array.from(selected).sort();
setGeneratingProgress({ current: 0, total: indices.length });
const savedIds: string[] = [];
for (let n = 0; n < indices.length; n++) {
const pairing = pairings[indices[n]!]!;
setGeneratingProgress({ current: n + 1, total: indices.length });
try {
const genRes = await fetch("/api/v1/ai/generate", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ prompt: pairing.name }),
});
if (!genRes.ok) { toast.error(`Failed to generate "${pairing.name}"`); continue; }
const generated = await genRes.json() as {
title: string; description?: string; baseServings?: number; prepMins?: number;
cookMins?: number; difficulty?: string; dietaryTags?: Record<string, boolean>;
ingredients: Array<{ rawName: string; quantity?: string; unit?: string; note?: string }>;
steps: Array<{ instruction: string; timerSeconds?: number }>;
};
const saveRes = await fetch("/api/v1/recipes", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ ...generated, visibility: "private", aiGenerated: true }),
});
if (!saveRes.ok) { toast.error(`Failed to save "${pairing.name}"`); continue; }
const saved = await saveRes.json() as { id: string };
savedIds.push(saved.id);
} catch {
toast.error(`Error generating "${pairing.name}"`);
}
}
setGeneratingProgress(null);
setSelected(new Set());
setOpen(false);
if (savedIds.length === 1) {
toast.success("Recipe generated — review before publishing");
router.push(`/recipes/${savedIds[0]}/edit`);
} else if (savedIds.length > 1) {
toast.success(`${savedIds.length} recipes generated — find them in your library`);
router.push("/recipes");
}
}
return (
<>
<TooltipProvider>
<Tooltip>
<TooltipTrigger render={
<Button variant="ghost" size="icon" onClick={() => { setOpen(true); if (pairings.length === 0) suggest(); }}>
<UtensilsCrossed className="h-4 w-4" />
</Button>
} />
<TooltipContent>Pair meal</TooltipContent>
</Tooltip>
</TooltipProvider>
<Dialog open={open} onOpenChange={setOpen}>
<DialogContent className="max-w-5xl max-h-[80vh] overflow-y-auto">
<DialogHeader>
<DialogTitle className="flex items-center gap-2">
<UtensilsCrossed className="h-5 w-5 text-primary" />
Complete the meal
</DialogTitle>
<DialogDescription>
AI-suggested dishes that pair well with this recipe. Generate any of them as a new recipe.
</DialogDescription>
</DialogHeader>
{loading ? (
<div className="py-6 space-y-3">
<FakeProgressBar active={loading} durationMs={8000} label="Finding perfect pairings…" />
</div>
) : pairings.length === 0 ? (
<div className="flex flex-col items-center gap-4 py-8">
<Button onClick={suggest} size="lg">
<Sparkles className="h-4 w-4" />
Suggest pairings
</Button>
</div>
) : (
<div className="space-y-3">
{pairings.map((pairing, i) => {
const Icon = ROLE_ICON[pairing.role];
const isSelected = selected.has(i);
return (
<div
key={i}
onClick={() => !generatingProgress && toggleSelect(i)}
className={cn(
"rounded-lg border p-4 cursor-pointer transition-colors",
isSelected ? "border-primary bg-primary/5" : "hover:border-muted-foreground/40"
)}
>
<div className="flex items-start gap-3">
<div className={cn(
"mt-0.5 shrink-0 h-5 w-5 rounded border-2 flex items-center justify-center transition-colors",
isSelected ? "border-primary bg-primary" : "border-muted-foreground/40"
)}>
{isSelected && <Check className="h-3 w-3 text-primary-foreground" strokeWidth={3} />}
</div>
<div className="mt-0.5 shrink-0 h-8 w-8 rounded-full bg-muted flex items-center justify-center">
<Icon className="h-4 w-4 text-muted-foreground" />
</div>
<div className="flex-1 min-w-0 space-y-1.5">
<div className="flex items-center gap-2 flex-wrap">
<span className="font-semibold">{pairing.name}</span>
<Badge variant="outline" className="text-xs">{ROLE_LABEL[pairing.role]}</Badge>
<Badge variant={DIFFICULTY_VARIANT[pairing.difficulty]} className="text-xs">{pairing.difficulty}</Badge>
{pairing.prepTimeMins && (
<span className="text-xs text-muted-foreground">{pairing.prepTimeMins}m</span>
)}
</div>
<p className="text-sm text-muted-foreground">{pairing.description}</p>
<p className="text-xs text-muted-foreground italic">&ldquo;{pairing.whyItPairs}&rdquo;</p>
</div>
</div>
{i < pairings.length - 1 && <Separator className="mt-3 -mx-4 w-[calc(100%+2rem)]" />}
</div>
);
})}
{generatingProgress && (
<FakeProgressBar
active={!!generatingProgress}
durationMs={generatingProgress.total * 10000}
label={`Generating recipe ${generatingProgress.current} of ${generatingProgress.total}…`}
/>
)}
<div className="flex gap-2 pt-1">
<Button
variant="outline"
className="flex-1"
onClick={(e) => { e.stopPropagation(); suggest(); }}
disabled={!!generatingProgress}
>
<Sparkles className="h-4 w-4" />
Regenerate
</Button>
<Button
className="flex-1"
onClick={(e) => { e.stopPropagation(); generateSelected(); }}
disabled={selected.size === 0 || !!generatingProgress}
>
{generatingProgress ? (
<>
<Loader2 className="h-4 w-4 animate-spin" />
Generating {generatingProgress.current}/{generatingProgress.total}
</>
) : (
<>
<Sparkles className="h-4 w-4" />
Generate{selected.size > 0 ? ` (${selected.size})` : ""}
</>
)}
</Button>
</div>
</div>
)}
</DialogContent>
</Dialog>
</>
);
}